If the team leader is deciding our morality choices then we will need an actual leader rather than just someone to set the missions. We'll need a character IC to be in charge of the squad and decide what tasks they do and do not take on, much like the Captain of a squad of PPD Power Division metas would need to do.
If any of the individual characters then disagree with the choices that are being made, they will need to deal with it one way or another. I have kept my character self-centred and only lightly moralistic so that there is plenty of potential to go either way. Other characters may be more strict in who they will work for and it will be up to the player as to whether they feel they can work with the team or not. Ultimately all of the characters will have to make their choices that will eventually lead to what side the group ends up on. Although we can allow the game mechanic to inform what direction the group goes in, it will be the choice of the character to either go along with it or do otherwise.




